NEW CHARACTERISTICS FOR CHARACTERS

NEW FEATS

ATTRIBUTE ENHANCEMENT [GENERAL]
You gain one more attribute point, to add to any attribute you want.
 
PARA-ELEMENTAL BANE [SPECIAL]
An Elemental Paladin attack is more effective against para-elemental creatures
Prerequisites: Para-elemental immunity
Benefit: Each Elemental Paladin attack deals an additional +2d6 of holy damage on para-elementals that are hit. The paladin may use this extra damage a number of times per day equal to half his class level.
SOUL REAVER [METAPSIONIC]
You may use psionic powers more efficiently with your mindblade
Prerequisite: Imbed Power (as Soul Knife ability), Graft Weapon, Reserve Power Points 9+
Benefit: With this feat, the character may use his mindblade as if it was grafted to him (as per the Graft Weapon power), receiving all its benefits. However, if the character's power point total goes to less than 9, all these abilities are lost, and the mindblade is dispelled. However, it may be manifested again on the next round.

 

NEW SKILLS

 

NEW SPELLS

PSIONIC CHANNELER
Transmutation
Level: Wiz 9
Components: V, S, M
Casting Time: 1 day per Skimmer type
Range: Touch
Area of Effect: Special
Duration: Permanent
Saving Throw: None
This spell creates magic conduits that cover completely a silt skimmer, and link them to an obsidian engine.
During the casting time, the wizard must keep constant physical contact with the obsidian engine, for 1 day per size type.  

OFFICIAL PRESTIGE CLASSES

Here is a complete list of official Dark Sun prestige classes, along with links to its sources.

City-State of Draj

Arrow Knight
Eagle Knight
Jaguar Knight
King's Defiler
Moon Priest

Tyrian Conspiracy

Assassin
Savage

Whispers of the Storm

Cerulean

 

NEW PRESTIGE CLASSES

Elemental Paladin - martial followers of the elements, who oppose the para-elements. 

Magma Crawler - heavy infantry from the paraelemental city of Harr-A'Trym.

Master Pilot - those who master this PrC excel anyone else why piloting a silt skimmer in the Sea of Silt.

Necromancer - defilers that pull energy from the Gray.
 
Paraelemental Avenger - a paraelemental warrior who fights for the glory of the Paraelemental Lords
 
Rain Floater - aerial troops from Harr-A'Trym.
 
Silt Swimmer - spies and kidnapers from Harr-A'Trym that go under the silt.
 
Sun Scout - assassins from Harr-A'Trym who attack in broad daylight.
 
Sun Wizard - a spellcaster that takes her power directly from the sun.

NEW TEMPLATES