These are the memories of the psion named Omar, as he registered them on a Nightmare Beast's femur bone.
Prologue
These are my memories – at least
the ones I can recall. I am saving them here so if I ever come to lose
my memories again and I find this totem I may have a clue of what had
happened. You may ask why I am going to write
my memories on a bone of a Nightmare Beast instead of on a book. The
answer is quite simple. Firstly, because I am an artist, a sculptor and
this is an essential part of me, after all I am a Shaper. Secondly,
because a book could end up on a library and be forever lost in the eyes
of many and this piece of art would end up in a museum or similar. I will recognise this as mine by my
personal rune which is also inscribed on the inner part of my forearm.
Having said that, I am going to leave you with my records. My
memories
I was found in the desert by a
slaver caravan which later on sold me to an arena where I spent one year
and a half cleaning cages, cesspits and animals. I would surely have
died within a few weeks if part of my memories hadn’t come back and
with them my powers. Since
I was found until my powers and skills came back to me, my mind was
clouded, all was confusion and nothing made sense. Not even my own name
could I remember so I was called Omar. The weird part is that I was
found dressed in noble clothes but no one ever reckoned me in my
travels. After
leaving out the arena I travelled over the desert without destine for a
week when I get to a small village where I could recover from what I had
passed so far. There a venerable old man suggested I should started
looking for THE ORDER. He said that THE ORDER was an organization of
powerful psions who could have my memories restored. Being
the last location known of THE ORDER a place as good as any other to
start I made all the preparations and set on a journey alone in the
desert – just me and my kank. On
my way to the Order's castle I was violently attacked by a Nightmare
Beast, which would certainly have killed me if 5 travellers hadn't come
to my aid. This
incident showed me how dangerous Athas could be. Even with my powers
restored I needed help with my quest and those 5 who had aided me could
provide me with protection. Since the only condition imposed to me was
that I had to help them destroying some evil sect I agreed and doing so
I joined their quest and they joined mine. Now
we six were travelling together, following their plan of exploring the
region called “Glowing Desert Region” trying to find a so called
“Buried City” where they expected to find all sorts of magical
treasures. Once we finally discovered its true location I became
astonished by founding out that the entire city was really buried into
the sands of the desert. The tunnel we used to get access to the city
was as dark as an obsidian stone and it was the same in the city,
differently from some of my new friends who could see in the pitch-black
darkness I was depending on a torch to see. And unfortunately I could
see only death – hundreds of undead corpses were walking along the
city streets. Since none of then seem to have noticed us we started
searching for treasures and how surprised I was when we found living
people inside a very old building let there to die of hunger just to
become undead. At that time we could do little for those poor people but
we sweared an oath to come back one day and destroy the whole undead
city. During
all journey to the south we have found many undead cities none as big as
the Buried City, but in one of then we found a golden plate mail –
probably an armour of a king of ancient. We also acquired a Silt Skimmer
to be able to go through the sea of silt and a dwarf pilot agreed to
stay with us in exchange for the skimmer when we had no more use for it. Deeper
to the south we visited the Mud Palace – a great tower that connects
Athas to the elemental plane of water – and the Bleak Tower – a
Lighthouse without any doors and apparently undestructable. At
this point I may say that I start to consider those brave warriors to be
really friends of mine and I think they feel the same except for Krom
that has kept me at bay. Those were Roux, Coraanu, Pavek, Garok and
Krom. In
Balic we were captured by Andropinis’ followers that wanted us to
steal some powerful items including Dregoth’s Planar Gate. In order to
succeed they had some kind of control magic device implanted on us. On
our course to Kalidnay we made a stop at Siren’s Song and there Krom
let Sharra lose – a spirit of a burning woman wrapped in chains that
was trapped inside Kroms sword. After that we were saved from the
control implants by a man who found us in the desert and drove us
directly to Kalidnay where we met Hamanu, Nibenay, Lalalipuy, Siemhouk
and a urikite templar called Gilgamesh who later went with us to help on
our quest to recover the 2 pieces left from the set of 5 dark orbs of
power that were needed for give them enough power to face Dregoth’s
forces. From
there we went to Celik. On our way we welcomed Neeva in our party after
we find her caravan destroyed and everyone else killed. At Celik we were
hired to kill undeads in the wild part of the city it would be a nice
and clear job if we hadn’t met a Lich – a sentient undead – that
was in his halls of stone and offered us a powerful item if we recovered
his phylactery for him. Since a great power seemed to emanate from the
creature we thought it would be better to recover the phylactery and
leave the creature alone and so we did. In return for the phylactery the
Lich gave us a Mace of Impact. |